Zed Lopez

Kickstarts

After a dry spell, I’m backing a bunch of kickstarters lately…

Custom Dice for Horror themed Arkham and Eldritch Games I don’t even have the game for which this is intended (though I’ve played it and it’s very good.) I’m just a sucker for interesting dice. And the blue “blessed” ones would work for Lady Blackbird and hacks thereof.

4 dice sets compatible w/ Dungeon Crawl Classics +D9 D11 Doesn’t that name just sing? A sequel to this kickstarter, it’s for a whole lotta crazy weird dice – a d5, a d9, a d11, a d16 that isn’t ugly, a round-ish d24 (though I kind of like the existing ones, a d30 that’s smaller than a golf ball. When this is fulfilled, one could have dice from d2 to d12, with the range incrementing by one. What’s it good for? Well, nothing yet, but it’s begging for implementing a step die mechanic.

The Doubleclicks’ New Album “Dimetrodon” + Weekly Songs! The Doubleclicks perform “nerd folk music for nerdy folks”. I saw them at a concert at EndGame in Oakland, because they do things like perform at game stores. John Harper of the aforementioned Lady Blackbird wrote a free role-playing game based on one of their songs, Lasers and Feelings (which it now occurs to me is kind of the flip-side of Jonathan Coulton’s The Future Soon). They have dice with guitar, cellos, and velociraptors (and new dice for the kickstarter with a dimetrodon, a suspiciously meowsic-looking cat, and them).

TimeWatch: GUMSHOE Investigative Time Travel RPG This looks to be a well-done gonzo time travel game, which I’ve always loved the idea of but have never played. Plus time raptors!

Project Dark is a cool sounding card-based stealth role-playing game by Will Hindmarch, whose Always/Never/Now cyberpunk Lady Blackbird hack I’ve been playing in, perpetually one session from the end while we try to get six players and a GM in the same place at the same time, and one of the authors of Eternal Lies, the massive Trail of Cthulhu campaign I’m currently running.

And Tales of the Crescent City is a collection of New Orleans Call of Cthulhu scenarios from the people who previously kickstarted Island of Ignorance: The Third Cthulhu Companion. (“The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age.”)

I admire several of Dice Empire’s dice designs, but they’re pricey enough that and I’m backing enough other things right now that I’m sitting this one out.